Homebrew – Spider Queen Domain

Posted: May 16, 2012 in Homemade Material

The flavour text isn’t complete, and its missing some encounter powers, but I thought it would be good to post it up to get some feedback and see if I’m heading in the right direction. So, here is my take on a Warpriest (essentials Cleric) domain for worshippers of Lolth:

Spider Queen Domain
The drow are a devout race, their worship of Lolth and her children a reflection of the daily torment of their life in the Underdark. Her clerics are considered to be amongst the purest of their kind, embodiments of the ambition, desire and lust of the Spider Queen herself, chosen for their physical beauty as much as their devotion, widely reverred and deeply envied.
It is the Spider Queens’ clerics who understand the great web of power that Lolth has spun from her home with the Demonweb Pits, who see how each strand of Lolth’s manipulations has linked the noble houses, how renegades and heretics believe themselves free of the sticky strands of the drow’s influence, but are only truly struggling to escape captivity from Lolth’s preyful nature.
At their core, the spider queens clerics spin a web of lies and deception, tempting their allies and foes alike to garner power and influence, plotting to one day rule over all with an iron fist and posioned fang.

Level 1: Spider Queen Domain Feature
While the Spider Queens power is felt strongest in the dark recesses of the Underdark, she has begun to cast her web ever wider, using renegades and heretics to extend the boundaries of her influence into the surface world. The clerics who are chosen to bring the Spider Queens message of betrayal and blood do so with impunity, fighting viciously with whatever they have to hand, and taking any advantage of mistakes and openings their opponents make.
Benefit: You gain a +2 bonus to Bluff check used to gain combat advantage against an enemy. In addition, you can use the check as a minor action, and the target can be within 5 squares of you but must be able to see you. In addition, when you use healing word, each ally in the burst gains a +2 bonus to Bluff checks until the end of your next.

Level 1: Spider Queen Domain At-Will Powers
Lolth demands absolute obedience from her followers, and uses this obedience to strengthen her web of power, constantly scheming to betray the other gods and gain sovereignty over all of existence.

Fickle Favour * Cleric Attack 1
“Lolth’s trust in your abilities varies…”
At-Will * Divine, Implement, Shadow
Standard Action * Ranged 5
Target: One creature
Attack: Wisdom vs Will
Hit: Roll a d6. If the result is even, the target takes damage equal to you Charisma modifier and grants combat advantage on the next attack made against it before the end of your next turn. If the roll is odd, the target regains hit points equal to you Charisma modifier and can make a save to immediately end one condition affecting it.

Inevitable Betrayal * Cleric Attack 1
“Your strikes manipulate your foes position within the Spider Queens web, setting them up for a greater sacrifice.”
At-Will * Divine, Weapon, Shadow
Standard Action * Weapon
Target: One creature
Attack: Wisdom vs AC
Hit: 1W + Wisdom modifier damage. If the target was granting combat advantage to you, deal additional damage equal to your Charisma modifier
Effect: The target grants combat advantage on the next attack made against it before the end of your next turn.

Level 1: Spider Queen Domain Utility Power

Manipulate The Weave * Cleric Utility 1
“You can envision your foes placement on the strands of Lolth’s web, allowing you to tweak the weave to your advantage.”
Encounter * Divine, Shadow
Free Action * Personal
Trigger: You hit a target with the Fickle Favour power
Target: Triggering target
Effect: You can choose whether the roll of the d6 would be an odd or even result.

Level 1: Spider Queen Domain Encounter Power

Ceremony of Torture * Cleric Attack 1
“While other fight with grace, or power, your strikes raise a cacophany of screams as your weapon tears away flesh and your victims resolve.”
Encounter * Divine, Weapon, Shadow
Standard Action * Weapon
Attack: Wisdom vs AC
Hit: 2W + Wisdom modifier damage, and make a secondary attack.
  Secondary Target: All enemies in close burst 5
  Secondary Attack: Wisdom +2 vs Will
  Secondary Hit: The target takes a penalty equal to your Charisma modifier to attack rolls made against you until the end of your next turn.

Level 1: Spider Queen Domain Channel Divinity Power

Traverse the Web * Cleric Utility 1
“Following the strands of the Spider Queens web, you teleport to an advantageous position.”
Encounter * Channel Divinity, Divine, Shadow
Move Action * Personal
Effect: You teleport up to 10 squares. If you end your move adjacent to a drow or spider, you gain a +2 bonus to all defenses until the start of your next turn.
Special: You can only use one channel divinity power per encounter.

Level 5: Spider Queen Domain Feature
Having proven your worth to Lolth by eliminating her foes and extending her web, she releases more of her power to you. When you call on her to heal your allies, the web loosens allowing them to move freely
Benefit: When you use healing word, the target of the power immediately ends any slowed or immobilized condition effecitng them.

Level 10: Spider Queen Domain Feature
Your devotion to the mastery of the Spider Queens power is recognised and she entrusts you with the ability to directly bind her foes into her web of schemes and plots.
Benefit: When you hit with a divine attack power, the target is slowed until the end of your next turn. If the power already slows the target, it is immobilized instead. In addition, you gain an additional use of Manipulate the Weave per encounter, though the power can only be used once per round.

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